You are haunted by tall creatures, but to escape from this world you’ll have to sacrifice your powers…
Ludum Dare game about feeding a monarch.
Ludum Dare game created with Mathijs Vissers
An Arduino driven LED-clock that visualises the data it is gathering.
7 Day Roguelike Jam game about a nomad in the Mongolian desert
Ludum Dare game about buying and selling goods on a boat
6 data-collection boxes that generate a 3D printed tile with sound data
Ludum Dare game about a horse riding queen
A* pathfinding exercise
Smash and slash your way through innocent people, so Bill feels chill again.
An exercise in engaging the audience to create their own story, by giving them the bare minimum to work with.
Quick prototype to see how people behave in a 360 environment
Exercise in creating a view on this world without having the context of the existence and function of the things around us.
A game I've developed for the Motekforce GRAIL system